Character Design

Over the span of my career I have designed characters for video games, educational products and children's albums, always approaching the task with a reverence for the concept at hand. From initial thumbnails, to feedback and iteration to final model packs that often include turnarounds and poses, I have created characters for print as well as 2D and 3D animation.

My Role: Character Design

Copyright McGraw-Hill, Griptonite Games, Humongous Entertainment, Personal work

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Digit the Dog Plushie